The mobile app market continues to grow rapidly in 2026. According to Appfigures, the number of new programs on Google Play and the App Store increased by 60% in the first quarter.
Instead of the expected decline in interest in mobile services due to the development of AI, the market has had the opposite effect: artificial intelligence has simplified the creation of applications and accelerated the launch of new digital products.
For businesses, a mobile product is a tool for sales, service, analytics, and audience retention.
In this article, we will look at how things are going in the mobile development market, which technologies and approaches are becoming key in 2026, and what needs to be considered when creating iOS and Android applications.
By the end of 2025, the global mobile app market exceeded 112.1 billion downloads, and the smartphone audience reached 5.8 billion users.
At the same time, engagement also increased: the average number of installed programs increased by 10%, and the duration of user sessions increased by 7%. This confirms that mobile platforms remain the main digital channel for user interaction.
The main insights:

The optimal strategy is to be present on both platforms.
Launching only on Android is justified if the product is aimed at a mass audience in the CIS countries and at the same time the budget for the launch is limited.
iOS-only development is appropriate in the case of premium products: fintech services, luxury online commerce, B2B SaaS solutions, and other areas with a high average check and a paying audience.
Applications simplify the buyer's journey, automate the company's internal processes, and allow users to provide only the information they need to make a purchase decision.
Example: the heyday of marketplaces, where millions of products are available in a couple of clicks and often at prices lower than their offline counterparts with delivery even to remote regions.

The business gets direct, personal and permanent access to its audience: through push notifications with exclusive offers, through a simplified way to purchase without re-authorization, through loyalty programs available only to users of the program.
For example, the Dodo Pizza app provides 40% of all sales and 65% of delivery revenue, outstripping physical restaurants in terms of turnover.
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Mobile Development Tasks |
What does this give the business? |
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Constant contact with the audience |
Push notifications ensure regular communication without additional advertising costs. |
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A simplified way to purchase |
Saved user data reduces the number of steps before ordering |
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Increasing loyalty |
Personal promotions and special offers for system users only |
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Optimization of internal processes |
Manage products, schedules, price tags, and acceptance without wasting time. |
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Collecting analytics |
Demographic data, behavior within the platform, popular positions are the basis for marketing |
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Reputation and recognition |
The product launch itself becomes an information guide for promotion in other channels. |
A mobile application is software designed to work on smartphones and tablets running a specific operating system. It is distributed through the App Store and Google Play stores or installed directly on the device.
Each product is built on a specific technology stack. The choice of development approach is determined by the target audience, budget, functional requirements, and launch dates.
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Type of development |
Description |
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Native development |
Stack: Swift (iOS), Kotlin (Android). Separate products for each platform. Maximum performance and full access to device functions, but higher cost due to dual development. |
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Cross-platform development |
Stack: Flutter, React Native. A single code for iOS and Android. It allows you to launch a product faster and reduce your budget by 30-40% while maintaining a good UX. |
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Hybrid Applications |
Stack: HTML, CSS, JavaScript + Cordova / Ionic. A web application inside a shell. Fast and inexpensive development, but lower performance and limited integration with the device. |
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PWA (Progressive Web App) |
Stack: Web (HTML/CSS/JS). A web application that works like a mobile one: it is installed on the screen, supports offline and push notifications. It does not require publication in stores, but it has limitations on functions, especially on iOS. |
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No-code / Low-code |
Stack: Bubble, Glide, FlutterFlow. Tools for rapid prototyping and MVP. They are suitable for hypothesis testing, but not for complex and highly loaded products due to scaling and customization limitations. |
Users expect the product to adapt to them: anticipate requests, make relevant recommendations, and respond instantly.
Artificial intelligence and machine learning permeate all levels of the application, from the user interface to internal development processes. At the product level, these are personalized recommendations, predictive search, chatbots and voice assistants, automatic translation and speech recognition. Connecting LLM models via APIs (OpenAI, Anthropic, YandexGPT) allows you to embed intelligent functions without building your own ML infrastructure from scratch.
AR and VR open up a new level of interaction with content: product fitting, interactive instructions, educational simulations.
Gamification is the introduction of game mechanics into non—game scenarios: scores, levels, challenges, counters. This is one of the most affordable ways to increase audience engagement and retention without drastically changing the core product.
Discovery: 2-4 weeks
Here, the team conducts an in-depth analysis of the market and competitors, interviews with potential users, forms requirements and prioritizes functionality. According to the results of Discovery, a technical specification and an estimate appear. The absence of this stage is the main reason for budget overruns by 40-70%.
UI/UX design
The stage includes creating a clickable prototype (for testing on real users before writing the code).
iOS and Android have fundamentally different design guidelines. Material Design 3 for Android and Human Interface Guidelines for iOS dictate different patterns of navigation, gestures, and components. Users of each platform expect native interface behavior — violating these expectations reduces conversion.
Development
The development is carried out in two-week sprints using the Agile/Scrum methodology. Every two weeks, the client sees the functionality working, which provides control over the process and the ability to adjust the direction without losing the budget. AI tools (GitHub Copilot, Cursor) speed up the writing of template code by 20-35%, but do not replace architectural solutions and code reviews.
QA testing
Android: the main difficulty is fragmentation. More than 24,000 unique device models with different screens, OS versions and firmware manufacturers.
iOS: fragmentation is minimal — Apple controls the entire hardware fleet. The minimum supported version of iOS is 16 (~95% audience reach).
Release and publication
It takes 1-3 days to publish in the App Store on the first check (repeated updates are faster). Apple's moderation is stricter than on Google Play: an app may be rejected for violating the Human Interface Guidelines or not providing a detailed description of the functionality when requesting permissions. Google Play checks for 3-7 days. RuStore (a mandatory platform for the Russian market) — 1-5 days, moderation is more loyal.
The price of a mobile app depends on the complexity of the project, the number of screens, integrations, user roles, and the required workload. The cost is also affected by the chosen technology: native development can be more expensive due to the creation of separate systems for iOS and Android, and the cross-platform approach reduces the budget.
In LighTech, the price of mobile development starts from 1 million rubles. The average team rate is from 2000 ₽/hour, and the minimum project launch time is from 3-4 months (the cost is current at the time of publication of the article).
Creating an MVP (Minimum Viable Product) is the launch of the first working version of a product with basic functionality to test a hypothesis and receive feedback from users. This way, you can accelerate market entry, test demand without large investments, and further develop the product based on the data obtained.
App Store Optimization for mobile products is the same as SEO for a website. Basic checklist:
A release is not the end of a project, but its beginning. The budget for mobile app support is 15-20% of the initial cost of development annually. This money is spent on adapting to new versions of iOS and Android (Apple and Google release major OS updates every fall), minor improvements and server infrastructure.
Companies that have saved on support are faced with the fact that their application stops working correctly after the next OS update.
One of the key trends is the integration of artificial intelligence into mobile applications: data processing and AI work directly on a smartphone without transferring information to the cloud. Apple Intelligence and local Android AI models allow you to implement smart search, personal recommendations, automatic filling and document analysis with a high level of privacy.
Another trend is IoT applications for working with smart devices, sensors and telemetry. Through a smartphone, users control vehicles, equipment, security systems, warehouse equipment, and industrial facilities in real time.
The cost of creating a mobile app depends on the complexity of the project, functionality, design, and platforms (iOS, Android, or both). Cross-platform approach reduces time and budget due to a single codebase
Yes, a mobile app is a tool for business growth. It attracts customers, increases sales, automates processes, and improves service.